In-Person Meetings for Classes on Monday, January 26, 2026 are Cancelled; Online/remote classes to be held as determined by Faculty.
Public Safety is tracking a significant snowfall that will be arriving in our area late Sunday morning (Jan. 25). It will snow heavily throughout the day and evening eventually tapering off Monday (Jan. 26) with 10-14 inches expected statewide. A sleet and freezing rain mix is also possible along the shore. Temperatures will be in the teens and twenties.
Due to this significant winter storm and the extensive campus clean-up operations that will need to take place, all in-person day and evening classes scheduled for Monday, January 26, 2026 have been cancelled. All scheduled in-person classes will transition to being held online or remotely. Additional information on the virtual format for each class will be provided by your instructor.
Faculty have been asked to prepare for Online or Remote sessions in the event of in-person meeting cancellations. These options will be determined by the Faculty member and all questions should be directed to the Faculty teaching each course section. Faculty also have been asked to be very understanding and accommodating of the individual situations of their students who may have difficulty managing these alternative online or remote class meetings on short notice.
Please note that only essential employees, as previously determined by their respective department leaders, should report to campus. All other employees should fulfill the requirements of their role remotely.
Campus operations for residential students, unless otherwise noted, will operate as scheduled, though hours may be modified or changed based on the conditions. Separate messages will be sent from the Peterson Library, the Beckerman Recreation Center, and Dining Services regarding any changes to their normal hours of operation. The Bergami Center for Science, Technology, and Innovation will remain open for residential students to use for study space and to participate in online classes.
Off-campus students that live in the City of West Haven should abide by the city’s parking ban during inclement weather to avoid having their vehicle tagged and towed. Please check the City of West Haven’s website for further information on their snow parking ban.
University of New Haven Announces First-of-Its-Kind Academic Program on Business of Esports
University to create a 1,300-square-foot esports training and competition center for intercollegiate and intramural competition.
October 9, 2019
The University is establishing a comprehensive academic curriculum in esports management.
The University of New Haven announced today that it is establishing a comprehensive academic curriculum in esports management that will be the first of its kind to be part of a business curriculum accredited by AACSB International, an accreditation that places the University’s College of Business among the top five percent of business schools worldwide.
The introduction of the University’s esports curriculum will begin with the launch of a concentration in esports management as part of the University’s bachelor’s degree in business management. The new concentration will begin enrolling students for the fall of 2020.
In addition, the University will create an interdisciplinary undergraduate program in esports and a companion master’s program in esports and technology, the first such graduate program in the U.S. A 1,300-square-foot esports training and competition center is a centerpiece of the University’s $35 million Bergami Center for Science, Technology, and Innovation, scheduled to open in the spring of 2020.
"The esports industry is one of the fastest growing in the world," said University of New Haven President Steven H. Kaplan, Ph.D. "Developing these in-demand, unique academic opportunities at both the undergraduate and graduate levels will enable the University to maximize the interdisciplinary strengths of our programs in business, technology, engineering, and computer science, creating a pioneering opportunity for our students that will prepare them to be the future leaders of the esports industry."
"The esports industry is one of the fastest growing in the world."Steven H. Kaplan, Ph.D.
According to the Global Esports Market Report published by Newzoo, esports industry revenue this year will exceed $1 billion, with global revenues predicted to reach $3.2 billion by 2022. In North America, the world’s largest esports market, revenue in 2019 is expected to reach nearly $410 million, with estimates of an increase to $700 million by 2022.
Distinguishing the University’s esports program is the opportunity for students to study esports management while participating in a comprehensive business-based curriculum accredited by AACSB.
"Our rigorous business curriculum has a proven track record of preparing successful corporate leaders and entrepreneurs," said Brian Kench, Ph.D., dean of the College of Business. "The creation of an academic program in esports management capitalizes on these strengths and sends a clear message that the University of New Haven is committed to being at the forefront of preparing students to be leaders on the business side of this emerging industry."
The University of New Haven was among the first in the U.S. to create an accredited sport management program. The program’s alumni work in many capacities within professional sports and collegiate athletics.
"There will be many opportunities for students with a broad range of skills and experiences to pursue lucrative careers in this high-growth field."Gil Fried, J.D.
"The time is right for the University to take the lead in esports education," said Gil Fried, J.D., professor and coordinator of the University’s highly regarded sport management bachelor’s and master’s degree programs. Professor Fried is currently writing what is expected to be the field’s most comprehensive esports textbook with more than 60 co-authors from across the globe, including conference commissioners, general managers of professional esports teams, and several professional gamers.
"There will be many opportunities for students with a broad range of skills and experiences to pursue lucrative careers in this high-growth field," continued Fried. "From the management and business side to technology, game development, broadcasting, and media rights to actually competing professionally, students will be able to pursue their passions."
The planned esports competition and training center will host esports competitions that enable students to gain hands-on technical and operational experience. The space will also engage students through the University’s esports club, which has more than 200 members.
To learn more about the concentration in esports, click here. If you want to be notified when the bachelor’s or master’s in esports, which are currently in development, are ready for inquiries and applications, fill out this short form, and we’ll email you.